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Peter Zoppi
ZippZopp


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Los Angeles, USA

Member Since:
May 2002

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2 February 2007

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Soar
Maya, mental ray
September 2006


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I wanted to do a human anatomy study, but something more figurative than the regular old T-pose human. I used an old low res human model of mine, quickly posed it in Maya and then brought it to Mudbox for sculpting. I wanted to try to keep my strokes loose to catpure the feeling of a clay or stone sculpture. I also tried to keep it loose so that I could concentrate more on the gesture of the pose as opposed to smaller superficial details. The render was done with Mental ray and again, I tried to capture the look and feel of a stone sculpture
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